About the solo play style which has emerged on some servers


#1

There was a lot of discussion during the last 24 hours, triggered by some of my posts about game design improvements. Discussion is good, just remember to not offend others or get offended easily yourself. We don’t share the same primary languages, and something may look rude without being intentional.

One thing that came up repeatedly was worry about towns built on low-population servers. I think the understanding is that the proposed changes will not negatively affect them, so we don’t need to take up more space in those threads for discussing solo play. However, it’s obviously a topic that merits its own discussion, so…

The eu-2 server and some others have come to be mostly populated by players who like to build their own towns. The Eve respawn feature is exploited to make it possible. When Eve respawn is removed, it will still be possible to use that play style through the new features.

This does not mean that we design the game for the purpose of solo play, but it means that we are not trying to make it a “forbidden” play style. We try to limit the unwanted side effects (suicide marathon, baby abandonment) without removing your choice as players.

That said, we sold the game to you as a “family survival” game, not as a city builder. It is an MMO - not a single player game. We are not stopping you from playing it in a different style, but you should be aware of a few things, so you don’t get a nasty surprise later. Let me tell you a story…

The Story of Tutorial Town
We haven’t always had the same tutorial as we have now. Several months ago, the tutorial we had was actually played on the game servers, in an area far away from the other players but in the same worlds. Before long, someone on a Japanese server had an interesting idea: since the tutorial area was locked to a certain place on the map and reused over and over, and since the tutorial had an extra challenge which allowed you to break out of it and into the “normal” world, one could play the tutorial over and over, and be guaranteed to be in the same place when you broke out.

So several players founded and built Tutorial Town in that place. Since you could always find your way back, the town grew quickly. Bear in mind that even for an experienced player, it would take about 10 minutes to break out of the tutorial each time, so this was serious work for the players involved. People even started to build tutorial towns on several servers.

Some players thought that this was against the intention of the game, and petitioned us to remove this possibility. Others still wanted an official ruling from us: was this allowed or not? This is what we told them:

  1. We are impressed by your ingenuity. We do not wish to forbid you, but be aware that your work will not last forever anyway. There will be a changed tutorial some time in the future, because of unrelated reasons.
  2. If this play style should negatively affect other players’ ability to play the “normal” game, then we have to take action.

So how could it negatively affect others?
Though the map is in theory almost infinite, the game server that runs the game world has both limited storage space and CPU power. It is roughly capable of handling 160 concurrent players, with a reasonable amount of objects per player. If you build a lot of structures which remain indefinitely (because you return to them all the time - otherwise they disappear over time) then the number of objects in the map may eventually become too large and negatively affect everyone’s game experience by becoming slow to respond.

- The end of the story of Tutorial Town -

The situation with the “Solo Cities” on eu-2 and some other servers is similar to some extent, and these two bullets hold true.

  1. We are impressed by your work. It’s beautiful. We don’t intend to forbid it even though it’s not “normal” play. But be aware that your work will not last forever anyway. There are from time to time changes which will require the map to be wiped. When we introduce new biomes, the maps will generally have to be wiped for example. This doesn’t happen frequently, but it has happened.
    A few months ago, there was a hard drive failure and data loss on eu-2. Everything which is on that server today, has been built after that happened. So you see: we won’t wipe your work out because we are against your play style, but we are not obligated to preserve your work on the public servers when the game development requires that we wipe the map. Plus: accidents can happen.
  2. If this play style should negatively affect other players’ ability to play the “normal” game, then we have to take action. This is actually happening to some extent, and we are taking action. As you can see though, the action we are thinking of (see here: Rebirth, Rekindling, and the Importance of Helping Others / 転生、復興と助け合いの大切さ) will not wipe out your solo cities, nor make it impossible for you to continue playing solo.

We did put a lot of work into making Solo and Friends servers available. There we have some data backup and the risk to your work disappearing by accident is less. We will continue to improve those services too.

Solo Cities are not forbidden to build on public servers, but you don’t have any claim on us to protect your work and keep it intact when a software update may require the map to be regenerated from scratch. We don’t have the technology for doing that on the public servers, but we do have some on Solo servers. So if you do build a beautiful city on a public server, make sure to take a lot of screenshots. That’s how it can be saved forever.

Phew, this takes a lot of time to write, but I think it’s important to raise the awareness…


Rebirth, Rekindling, and the Importance of Helping Others / 転生、復興と助け合いの大切さ
#2

Good !!
And I’m sorry, I’m going to pick a word.


#3

i just spawned to two fertile woman on eu-2 in the same town. they do not want me as their child. and i hate being forced into making the marathon to finally find someone who wants to play. its 1 min waiting here and 1 min waiting there till you die and can finally gettin born again - its annoying. so i guess it would help everyone to have an on/off switch fertile/infertile for solo player. so they can play alone as an hermit.


#4

Why solo eve eve like to build buildings in eu2? I think because there are not too much people play this game. They are so broing, so they build a buildings in their server. After they have fininshed a town, they do not want to see their buildings are destroied.
Indeed, there are less than 50 people online in same time in all servers.


#5

Its not that we are bored, we just like making big towns and builds, and we don’t wan’t people destroying our town. Growing up all babies takes time and food, but of course we can try this new update. If something goes wrong, we can always banish or kill the player.


#6

First , you asked players to give their opinions, and we tried our best to say the advantages and disadvantages of this rule responsibly.
Second, the server is not modified because of big changes. If the game is updated, we will not blame innocent people at will. As a part of the game, we have a certain right to put forward our own opinions, right?


#7

I used to be one of the people that “blocked” others from the eu2 server because we had a couple group towns there.
I didnt raised any baby’s because i didnt want randoms to destroy “my town” while at the same time a random eve could just spawn in my dead town when i was offline and played and raised baby’s there, probably even had a good time.
In the end my town Eden never got griefed but dissapeared overnight due to a server update so its not gonna last forever anyway, thats why i dont get why some say i put a lot of hours in this…?? Yes we all do, but nothing lasts forever and its not actually yours.
We have been asking for private servers a very long time and we finally got them, i thought that we finally had a solution here.
If you want to play solo or griefer free you pay a litlle extra and you get a server but now i see people still building their own towns instead of playing toghether.
My opinion is if you on a open server its got to be accesable for everyone in any town they get born in.
Like christoffer said its a family survival game, you do your litlle part in society and pass it on to the next generations.
I think the game is mainly meant to played like this and alternatives like solo or group play are the private servers for.


#8

I think you forgot but eden was griefed. It was griefed multiple times its just we kept fixing it. It just wasnt griefed as bad some of our other towns. But Eden was griefed especially in the week or two before the hardrive crashed and the server got reset. Someone had choped down the birthday tree and killed all of the animals. They broke my fence and let out all of the wild horses id been collecting to tame. And choped down all the nearby trees. This was before you could use wood shavings to make fire so it was really destructive since we had to go 6 minutes just to get juniper for the fire.

Not to mention all the times random eves had come to eden to try and kill everybody or to steal the cars we had made


#9

I could not agree more. Private city, build on a private server. I have my own nice city on my private server. I go to public servers to play with others and most the time nobody will even let you live unless you go on the beginner server.

I would personally like to see negetive consequences for babies being neglected and starved. Like what has been said, this is a game about survival and cooperation with others. The good people outnumber griefers. Cut trees can be re planted. Sheep can be re caught. What is not replaceable? Hours of work maybe but It’s a game, not a career investment.


#10

So you mean I deserve to spend hours cleaning up my broken home?


#11

I contributed my efforts to my family. I was very willing to accept my children at first, but my family was in danger. Is that the punishment I should receive? Did I do anything wrong? Who can tell me?I want to take care of my beautiful home and my children. Is that what I did wrong?


#12

Because you haven’t experienced it personally, you can’t understand how painful it is. Maybe you are shocked to see the picture of the whole picture backpack I sent out. What’s more, I watched my backpack slowly deteriorate and disappear. Can I send out the picture calmly, and my heart really does not fluctuate? ?

You don’t know the hardships of the organizer, so you can make such irresponsible remarks. That’s your right lol.


#13


#14

Respectfully, is not a hardship to have to fix something on a game, in my humble opinion. At the end of the day, this is just a game.I did not say you deserve anything, one way or the other. I’m sorry you feel so hurt about someone messing up something but I still feel like hoarding private towns messes up gameplay for others, so it is just as bad as the griefers because it sours the experience of others to have to be reborn dozens of times before someone will let them live. I am just as entitled to my opinion as you are. If you build your town in a private server and nobody can touch it. Public servers are public servers.

Yes, I have never experienced what you experienced because I built my city in a private server, as the game intended. I am confused though… Don’t backpacks deteriorate on their own? Mine always do. That is not the work of a griefer, that is just how the game is.


#16

I’m sorry, I apologize to you for my disrespectful tone just now. It’s my impulse. These backpacks were “prepared” for me by my children, not by myself. I didn’t even want to make one backpack in my home…


#17

A game not a career exactly. So we play however we want cause there is not a right way to play the game. Even griefing is part of the game.Playing on public server, we take the risks of being griefed or the map being wiped, but it’s still our choice whether to raise kids or whom we play with.
About private server, I have a friends server, but I still play solo on eu2. I’ve met people there and I know most of the roads and developed towns. I’m not giving that up until the server is wiped clean.


#18

Yeah, play however you want. It’s everyone’s right, I’m just saying I would like to see incentives/consequences for either raising or not raising your kids because cooperation and team play is the actual purpose of the game. until then people will do what they do. There are things I like and things others like. Yeah, sure griefing is part of the game too I guess and I would say town hoarders are another form of griefers because they sour gameplay for others. It’s cool though, I spend 90% of my time in this game on my solo server.


#19

You do you. I think we can agree that encouraging people to play together doesn’t mean eliminating other play style.


What do I pay for private/friend server,?
#20

I can agree. I may disagree with some on how that can be accomplished lol but it’s not my game and I am not anyone’s daddy here to tell them what to do. Bottom line we are all here to have fun. Hopefully only a very small majority are here to cause destruction. Let’s see what the developers do in the future. I am excited for how this game might further improve.


#21

They made private servers for solo players. In here: About the solo play style which was ebmerged on some servers. The public servers are going to be for people who wan’t to keep their childs. (Sorry, made this comment on the wrong post :man_facepalming:)