In recent times I’ve found that road building is the ultimate solution we’re lacking to solve the eve spawn and safe movement crisis.
With how long eve spawn runs are and how likely it is that you will lose where you were before a big waft of a road spanning a huge area would solve this. No matter if you have to follow the eve spiral or not,it only moves 500 tiles per spawn. In reality that’s not a far distance compared to 20-30 minutes of running.
With an extremely long road you could just potentially run in a direction and end up at that road! If we could cover the map in a grid that consists of 10 minute walk roads, any eve could just choose to run in any direction and end up at civilization!
This is why I ask for people to now join the road building union.
You need to be able to hunt animals, build roads, smith tools and use horses.
Follow the road building unions standards.
The road building union will be dedicated to setting appropriate standards for roads and tips for making roads.
With this union the work you do in previous lives will not be lost.
Please contribute below what you may think the standards of road building should include.
To start off with I think roads should have a “clear space” rule. You must be able to see 2-3 tiles on both sides of the road.
This is to spot any animals that may have been missed when the “safe travel” rule kills any dangerous animals that could possibly touch the road.
For now the only way to deal with mosquitos is to just set a stone on each tile a mosquito can reach,I notice they are usually left untouched.